Carpet Installation 2023

Unfortunately, in December of last year, we fell victim to water damage, which turned our basement into a construction site for a while. However, thanks to the strong support from the university, we not only managed to navigate the problem skillfully, but we also found a sustainable solution. A big thank you to FAPS, who offered us a replacement field with camera and tinkering corner within 24 hours of our request (!), and to the Department of Computer Science, who put all their energy into restoring the room.

However, our old carpet did not escape the water damage completely. Additionally, it had already seen better days, so shortly after RoboCup 2023, it was time for a new carpet. First, we had to make space for it in the basement.

Only together were we able to bring the heavy, over five-meter-long carpet roll from FAPS to the basement. Once again, many heartfelt thanks for accepting and storing it during RoboCup. We had to navigate it through some tight corners and over high steps.

After safely getting the carpet roll onto the playing field, a significant advantage of our new carpet became evident. Unlike our previous one, this time we only had a single roll, so we didn’t need to worry about aligning two separate sections while unrolling.

As the final step before setting up the vision system, we needed to stick the field lines to the carpet. Teamwork was crucial once again, as it was the only way to ensure the lines were straight when applied to the carpet.

A special thanks goes to the company Kibek, with their branch in Fürth, which provided us with very competent advice and significant price support when obtaining the carpet.

In the past, we have been able to rely on the honest and knowledgeable advice from the employees in Fürth, and we will gladly do so again in the future!

RoboCup: Final Report

Now that the RoboCup is already a few days behind us, we’d like to take the opportunity to review the tournament.

Overall, our team was very well prepared, having all the electronic and mechanical components with us, allowing us to respond adequately to every situation with our equipment.

While it’s unfortunate that we ultimately lost due to our radio communication, everyone is already looking forward: Our sponsors Gerhard Schubert and HBC-radiomatic are already offering to address the existing issues with the radio system, so we can soon showcase our full potential.

We’re also looking ahead: Not only are we preparing for the arrival of a team from Uruguay at FAU at the end of July for a joint workshop, but we’re also planning improvements. While nothing works without radio communication, our motor boards have also posed problems. A robust solution needs to be in place by Christmas.

There was a small moment of joy at the end of the tournament: We quickly had the opportunity to take a photo with our friends from TIGERs Mannheim to compensate for the missing match against them.

In the end, we’re happy that the vacation, apart from the unfortunate theft of personal belongings, went very well, and everyone enjoyed it. The wine museum in Bordeaux, the beach holiday on the Atlantic Ocean, or the French National Day in Paris: Many beautiful moments will remain in our team’s memory, making our time together truly unforgettable.

So, there’s only one thing left to say: See you all in Eindhoven 2024!

RoboCup: ER-Force vs. Immortals

Now it’s time: Our possibly last game of this tournament. We’re playing against the team Immortals, which has already performed brilliantly against TIGERs Mannheim. We’re tense but also relaxed, knowing that we’ve done everything in our power.

By unanimous team decision, our robots have all been retrofitted to the old radio system. Only if everything is on fire will we switch the low numbers to the new radio. Additionally, we’re going into the game with a heterogeneous fleet of old and new robots.

You can find the link to the live ticker as always on the YouTube platform of Twente or under this link.

First Half

05:00 The game will be kicked off soon. We’re playing in white shells as the blue team, Immortals is playing in black shells as the yellow team.
05:00 The game starts with a 7-minute delay at 15:37.
04:42 Apparently, the kick-off isn’t going well, there are constant ball placements and free kicks for Immortals. However, they’re not making use of these free kicks.
04:19 Dangerous situation in our half. Currently, Immortals seems to be playing more stably; we’re defending more through physical presence than through clearances or passes. Also, our robots are moving quite strangely and are therefore not really able to play the ball.
04:18 Immortals take a timeout. One can only speculate why they need this. One noticeable thing was that they always missed the last meters of their “Cola kisses Orange” ball placement maneuver. At least it doesn’t seem to be a hardware timeout, as the robot handler is not on the field.
03:46 And thus, the inevitable happens: A goal against us by Immortals. One of the Immortals bots shoots from the corner towards the center, where his teammate shoots on goal from an acute angle and scores.
ER-Force 0 : 1 Immortals
03:19 Currently, Immortals is clearly dominating; the ball hardly reaches the opponent’s half. The only reason we’re not conceding more goals is that we’re overwhelming our defense with quantity rather than quality: Many robots in our own penalty area. But how long can we keep this up, and how long can our robots handle it?
03:11 Timeout for Immortals again. Apparently, Immortals is also getting a penalty against us. Given the number of fouls we have, this is not surprising; after all, we have two yellow and even a red card. If we get one more card and thus reduce the allowed number of ER-Force bots to 7, we would actually feel the reduction! A novelty for us, as we usually have so few robots that the reduction never affected us.
03:11 Since Immortals didn’t implement a penalty, they seem to have opted for a corner instead. An arbitrary decision, but whatever.
02:20 The game is primarily being played in our penalty area, but no goals are being scored at the moment.
01:49 By now, we already have 2 red cards and a nearly expired yellow card, which means that with our 7 robots on the field, we’re close to the allowed maximum of 8.
01:45 Timeout for ER-Force, presumably related to the radio system.
00:51 We’ve discovered a drawback of “Cola kisses Orange”: When the ball is right on the goalpost in the goal, the two Immortals bots, one on the left and one on the right of the post, try to squeeze the ball together but don’t realize that a post is in the way, so they keep trying over and over again. Quite entertaining.
-00:31 With that, the first half ends after about 40 minutes. In summary, we’re doing better than in the previous games, but still terribly. We hardly manage to get a shot on goal, as our robots are mostly misoriented and their “snouts” are not facing the ball. At least we had a good number of robots on the field, but the radio problems were constantly noticeable.

Second Half

05:00 The second half is kicked off.
04:42 The game starts off excitingly: Our Erhard takes the initiative and rushes directly into the opponent’s half. He even manages to reach the penalty area, but he can’t score. However, Immortals seizes the opportunity to launch a dangerous counter-attack, which we fortunately manage to defend against.
02:54 OK, that was unexpected: It’s our Erhard again who takes the initiative: Initially, he races forward to engage in a duel with the opponent, but due to wild spins, he doesn’t gain the upper hand at first. But then he finally manages it and kicks towards the goal: But the post! Of all things, the post! We didn’t need that, very unfortunate! But great effort from our Erhard, our number 2, for the team.
02:02 I’m starting to get the feeling that they gave our goalkeeper, number 10, a better radio (quite realistic, as the new radio only works with a single bot). At least the keeper saves balls fantastically, clearing a dangerous situation. But the number 3 also shines. Commonality: They’re all old bots, and everyone else is new.
01:35 Another timeout for ER-Force, probably primarily for radio adjustments again.
01:04 Again, lots of duels in our half, but the situation ends harmlessly.
-00:13 One last struggle and a few final attempts, again from Erhard, but unfortunately, we can’t change anything about it: The ball ends up out of play, and the game ends 1-0 in favor of Immortals. Thus, we’re eliminated from the tournament.
00:00 Although it’s disappointing that we’ve been eliminated from the tournament and that our radio had such problems, we’re at least glad that we could offer a much better resistance than in the previous games and in the second half, we could present some good game situations.

RoboCup: RoboDragons vs. ER-Force

After finishing in 3rd place in our group during the group phase, we’re now playing the first game of the knockout phase. Unfortunately, SRC couldn’t participate in the tournament due to VISA issues, which has made the schedule somewhat strange, so we’ll have one more game after this one regardless of whether we win or lose.

You can find the link to the live ticker as always on Twente’s YouTube platform or at this link.

First Half

05:00 The game begins. We’re playing in blue with 8 robots, and RoboDragons are in yellow with 8 robots as well.
04:02 Surprisingly smooth gameplay so far. However, some robots, including our 9, are mostly motionless on the field. Soon, they and another robot are taken off the field, leaving us with only 6 robots.
03:02 Intense battle in front of our penalty area. Unfortunately, this battle ends successfully for our opponent, and it’s 1-0 for RoboDragons.
RoboDragons 1 : 0 ER-Force
02:54 And now, there are only 4 robots left.
02:43 The game is primarily taking place in our half, although “taking place” is an exaggerated expression, given the limited playing time.
01:53 Unfortunately, there are fewer new ER-Force robots and more old ones because the robots are having problems with the new radio equipment.
01:39 Attack on our goal, but our goalkeeper managed to catch the ball and chip it away.
01:29 And another goal for RoboDragons, making it 2-0 now. We’re also playing with only 3 to 4 robots.
RoboDragons 2 : 0 ER-Force
00:50 Minor interruptions in the live ticker, as we’re currently busy soldering so much that there’s no time for updates. We’re trying to fix the radio issues with the old robots to replace the new robots with old ones. It’s a shame, but there’s nothing we can do.
00:50 Unusual interruption of the game: lizard on the field. It takes a few seconds to catch the lizard and peacefully remove it from the field.
00:05 And another goal against us. Initially, the goalkeeper defended very well, but then he simply stood still and let the ball roll in.
RoboDragons 3 : 0 ER-Force

Second Half

05:00 And the second half kicks off.
03:30 Another goal is scored, making it 4-0 for RoboDragons. Considering that we’re playing with very few robots, it’s highly unlikely that we’ll recover from this deficit.
RoboDragons 4 : 0 ER-Force
03:30 At some point, another goal must have been scored, so it’s already 5-0…
RoboDragons 5 : 0 ER-Force
00:00 At some point, the sixth goal is scored; the exact timing isn’t clearly visible in the stream. The game ends 6-0 in favor of RoboDragons, and we move to the lower bracket of the tournament.
RoboDragons 6 : 0 ER-Force

Overall, it’s very unfortunate that we’ve had so many radio problems. This meant that we played with a significant numerical disadvantage, making it disproportionately difficult to hold and defend goals.

We’re now trying to switch as many new robots as possible to old radios, although this is somewhat frustrating. We’ll see tomorrow at 2:00 PM in our potentially final game how well we manage and if it makes a difference – after all, our old radio wasn’t very good either.

RoboCup: ER-Force vs. ZJUNlict

At exactly 09:00 AM, the tournament continues with its second day, and our match ER-Force vs. ZJUNlict. After ZJUNlict arrived yesterday afternoon due to VISA issues, their first game against Immortals initially seemed as if they couldn’t match their previous performances in past tournaments. However, after their test match against TIGERs Mannheim in the evening, it was clear to everyone: Those were just initial hiccups, ZJUNlict is playing at a world-class level. Accordingly, we’re eagerly anticipating today’s match.

You can find the livestream of the game as usual on RoboTeam Twente’s YouTube platform, as well as at this link.

First Half

05:00 The game starts in half an hour. Currently, the field is being vacuumed to avoid any disturbances from lint. There’s little visibility of the lines on the field, but fortunately, this only affects humans: The robot software has already been calibrated to the lines before the tournament, so no further adjustments are needed.
05:00 A beetle just crawled into our Robot 2, but no one seems to care. Looks like the hardware still has a bug.
05:00 ER-Force is playing with their white robots as the yellow team, and ZJUNlict is the blue team.
05:00 The game is kicked off with a 23-minute delay.
04:59 And a timeout for ZJUNlict right away. They seem to be facing hardware issues.
04:15 At least the game is running. However, neither of the teams is shining currently. Both teams seem to be having some issues with the radio communication.
03:43 Attack on the Erlangen goal, but our goalkeeper can hold it.
03:36 Expected goal by ZJUNlict. Our goalkeeper seems to be having radio communication problems, as he’s not moving at all.
03:36 Timeout for ER-Force, looks like they’re replacing robots, probably hoping to improve the radio signal for the goalkeeper. The goal has personnel consequences: A new goalkeeper is brought in, the old one is now getting a talking-to. Additionally, the new goalkeeper is being tested thoroughly.
03:36 Actually, apparently no goal! The ball was shot too quickly, so lucky break for us!
02:58 Right now, the game seems to look better, ER-Force bots can actually attack. However, the shot on the opponent’s goal is saved by their keeper, a bit clumsy though.
02:30 Currently, the game is more in the half of ZJUNlict. There are even passes now.
01:54 Apparently, there’s another discussion with ZJUNlict, which is why the game is currently not continuing.
01:54 ZJUNlict seems to have used a challenge flag, meaning they have questioned the referee’s decision. Background: Since we messed up ball placement too many times, we’re not allowed to do any more ball placements, and ZJUNlict will handle all ball placements instead. If they succeed, they get to kick off in any case, even if they kicked the ball out, otherwise, the team that didn’t kick out will kick off. There were apparently incidents during the ball placement, which resulted in ZJUNlict receiving a yellow card. They are now disputing this decision.
01:22 ZJUNlict has collected enough fouls, so they now have a yellow card. This card is active for 2 minutes. During the yellow card period, the team can have one less robot than the normal limit (11). However, since both teams are currently only using 7 robots, the yellow card has no real impact.
00:59 Attack on the Erlangen goal, but the ball can be cleared via a corner kick.
00:12 Our robot actually wins a duel against ZJUNlict, which is a good performance given their drill-like dribbler. But the following attack goes nowhere because our robot can’t control the ball.
00:00 Halftime, it’s 0:0. Towards the end, the game became somewhat more interesting, although it still doesn’t reach the level of quality we hope for. Both teams still seem to have significant hardware issues.

Second Half

05:00 The second half starts with a timeout for ZJUNlict.
05:00 Good kick-off by ER-Force, unfortunately not further capitalized, so the ball is held by ZJUNlict.
04:35 By now, the game is somewhat fluid, although the real excitement is missing. Here and there, double passes can be seen, overall the robots are playing quite confidently again.
04:08 Robot 12 (Lasagne) is causing problems in our goal, so it’s taken out briefly but then placed back on the field.
04:01 Timeout by ZJUNlict. With this timeout, ZJUNlict has used up all their minutes, so they are not allowed to take any more timeouts until the end of the game. Each team gets 5 minutes of timeout during the game and can split these into 4 timeouts.
03:40 Very dangerous situation for us: A shot on goal by a ZJUNlict robot, and our goalkeeper doesn’t react. Luckily, the shot goes just wide of the goal, but that could have been the decision maker. Maybe we should put an old robot in goal?
03:07 Another attack on our goal, but this time it’s saved. How long can we hold on?
02:28 The game is dragging a bit, not much exciting happening at the moment.
01:23 Self-inflicted goal. Attack from the side, but fortunately, the ball stays in the penalty area. However, instead of chipping it away, our goalkeeper slowly rolls the ball into the mouth of an opposing goalkeeper, who gratefully accepts this gift and converts it into a goal.
ER-Force 0 : 1 ZJUNlict
01:15 Unbelievable! An own goal by us a few seconds later! ZJUNlict contributed to this, as they naively dribbled with their kicker instead of just chipping it away. This is how the own goal in yesterday’s game TIGERs vs. ZJUNlict happened: Keeper dribbles, loses the ball, and it rolls into the goal due to spin.
ER-Force 1 : 1 ZJUNlict
01:01 Just let it roll through, that was the motto of our robots. Instead of stopping the ball, it rolls past all our bots towards the goal, but at least our goalkeeper decides to clear it with a chip kick.
00:34 After the game had been dragging on for a few minutes, there’s now a successful counterattack by ZJUNlict following a throw-in by ER-Force. The ball rolls successfully into the goal, so it’s likely to be 2:0.
ER-Force 1 : 2 ZJUNlict
00:34 Apparently, the goal is still being discussed, as ZJUNlict might have dribbled too far, which would be against the rules. Funny thing: Our team isn’t discussing it; we seem to have already accepted the goal. The discussion is only between the referees. In the end, the goal is accepted.
00:21 Another shot on goal, but this time the ball is moving at 7 m/s, which is too fast. The maximum allowed is 6 m/s.
00:00 Thus, the game ends. It wasn’t really beautiful, but not as ugly as the two games yesterday either. There’s certainly still plenty of room for improvement.